September 2011
1 post
August 2011
3 posts
Destined Legends TCG: RPG in a Box! →
destinedlegends:
Hey Everybody,
Welcome to the world of Destined Legends- the Trading Card Game. Some of you may know me from my webcomic Rob the Bot. A few months ago, I placed the webcomic on a hiatus to work on some great projects I lined up for the past few months. One of which was this card game idea I…
January 2011
3 posts
November 2010
1 post
Rob the Bot on Holiday Break
So priorities are a funny thing. I’ve been thinking about this for the past couple weeks, and unfortunately I can only find more and more reasons to go through with it. As difficult of a decision this was, starting the date of this post, Rob the Bot is going on hiatus, and will resume in February.
Think of it as a holiday break. In reality, too many things are piling up in my life at...
3 tags
Mary Shelley's Frankenstein as a Video Game.
What if Mary Shelley was a present day video game designer?
Mary Shelley’s Frankenstein
Due to the general setup of the characters of Frankenstein, the game would best tell the story from the perspective of Frankenstein’s Monster. He would be the best character to be used to explore the world of Frankenstein. The game would be a third-person perspective, over-the-shoulder adventure game. As...
Art 3160 - Understanding Games
I felt that Understanding Games was a very inventive and effective way of demonstrating the basic rules of game design. The most effective demonstration was episode 2, where it taught you the importance of setting clear objectives for the player. I feel this is why Interactive Fiction fall in the grey area between what is and isn’t a game. So far, the Interactive Games that we have played...
Art 3160 - Photopia
I am starting to realize that interactive fiction is just not the genre of gaming for me. The lack of instruction in Photopia, may be viewed by some as cleaver and intriguing, instantly gave me the “oh no, here we go again” feeling coming off of the other games we played earlier For a Change and Dead Like Ants, which i also disliked. As a designer, you cannot assume that people know how to play...
Postmortem
stevensteelsojka:
Steven’s Postmortem Before we started making our games, I had no idea how in depth we would get with these games. I also didn’t realize how hard it would be to develop these games. It was a a lot harder than I had thought. I think this was a totally awesome learning experience. It really showed me the importance of play testing also. First off. I think this project is...
Postmortem
ewilde:
When Brad and I were first handed that Donald Trump box full of bits of other board games, I was quite overwhelmed. There were way too many components, and we weren’t sure how to make them all work together. We had three parts of two different boards, trivia questions, dino pieces, pieces from mouse trap, Trump dollars… I immediately wanted to simplify our supplies. Somehow we got a...
A great video behind the scenes with #Apple Senior VP of Industrial Design, Jonathan Ive. http://digg.com/d319N3W p.s. i wanna be him!
SSW page 77 is up! http://su.pr/2vzsQI Be sure to vote for SSW everyday http://su.pr/15v49y new incentive every week! #webcomic #comics #art
Working on tonight’s SSW! here’s a sneak peek! http://su.pr/2Lfj9a Be sure to vote for today! http://su.pr/15v49y #webcomics #photoshop #art
In the middle of reading Jurassic Park, the book. Can’t believe how different it is..
Thought a bottle of Naked would save me from feelin’ crappy on this fine Omaha morning… Nope.
See how impressed i was with Halo3 #ODST http://su.pr/1trZdD #Videogames
Heading out to sbux to get some homework done.
Just cranked out a 1104-word blog response for class. I didn’t know I had it in me. http://su.pr/2E0JG0 #BoardGames #Design
Art 3160 - Galactic Conquest Postmortem
With our game, Galactic Conquest, we wanted to make a game that could appeal to a more adult or mature set of players. Games like Cranium served as a basis of inspiration. A simple and fun setup with a more complex and quirky under layer. The basic premise was a trivia based game that had multiple ways to win. The main objective is to collect 10 Limericks through various methods. The game...
October 2009
2 posts
Art 3160 - What's the Story?
The game I’ve been playing for the past few weeks is Halo 3: ODST. The game takes place before the events of Halo 3, in the year 2552, and focuses on a set of soldiers who arrive at Earth in order to save it from the invasion of the alien alliance known as The Covenant, who have arrived at Earth with a mysterious agenda. You play as a total of four characters, who are members of a special...
Art 3160 - IF
This week I played The games Dead Like Ants and For A Change.
Enjoying these games would be a huge stretch. But if i had to choose one, i suppose it would have to be Dead Like Ants, simply because i completed it… accidentally. Both game experiences were grueling and immensely frustrating. It probably doesn’t help they they were my first attempts at Interactive Fiction. To be honest, I...
September 2009
47 posts
Today I Die (the game, not that this is really...
ewilde:
I loved this game! I spent forever on the first screen because I really didn’t want to use the cheats. It took me a while to figure out how to switch out the words and everything, but once I realized what I was supposed to do, each level played off the same idea. At first it seemed really depressing and made me have a weird feeling. I am incredibly glad that as the game progresses, the...
player structure
ewilde:
Our game supports 2-4 players right now but could possibly support more if we got more game pieces. Players generally can’t enter or leave during the game unless they decided to quit. It would be interesting to have an enter or leave option, like in the werewolf game where some players are “lynched” or “eaten by werewolves.” If it was a last man standing game, the element of sabotage...
Art 3160 Assignment #2 - Alan Lee vs. Tetsuya...
Alan Lee is a British concept artist, known for his illustrations for many fantasy novels, includingThe Lord of The Rings. Prior to 1997 he was best know for his illustrations on the cover of the hardback, one-volume edition of The Lord of The Rings. In 1997 he was brought on board, by director Peter Jackson, to do the concept work for The Lord of The Rings films (2001-2003). His distinct and...
lol, i literally think the computer took a short coffee break from loading the file. It went silent for a few minutes with no progress.
Being defeated by XP. Cant open up my hundred-layer SSW Page 44 file that I’m using for a class project.
On my eight cup of Green Ginger Tea w/ honey in the past 3 days. I’m living off the stuff. Jammin’ to BEP. “Like Oh My God!”
Art 3160 - Blog Response #3
I just finished playing “Today I Die,” the flash game by Daniel Benmergui. I actually ended up enjoying it quite a bit. Initially I was a bit put off by the absence of any direction or explained control scheme. I was moments from clicking the button to give up when I discovered i could grab things. I was soon taken with the game, and found the challenge refreshing. It is difficult to...
Daily #Photoshop Tip: Safe way to make big changes. Click “Create new document from current state” in History Palette to do just that!
ewilde:
ashowkati:
Made a quick stop to Target for a quick cold kit, juice, drops, ginger tea, and soup. Gotta love it. At least I’m busy editing all evening.
oops did I give you my illness?
No, I’m pretty sure I got it at the Silversun Pickups/Manchester Orchestra show at the Sokol, this past friday.
Made a quick stop to Target for a quick cold kit, juice, drops, ginger tea, and soup. Gotta love it. At least I’m busy editing all evening.
Daily #Photoshop Tip: Trying to make something look more 3D or realistic? Give the color a slight gradient from a lighter value to a darker.
#FollowFriday @JoenisNorac @Adam_Y @EvanDiaz @thejuzzard @thenoirproject @@Frumph @paulwestover
About to go to #ManchesterOrchestra and #SilversunPickups at the Sokol. It is gonna rock!
Just saw Brian of #SilversunPickups on my way inside, leaning up between 2 trailers, smokin. God, he’s so cool.
Art 3160 - Blog Response #2
The game we’ve put together for Art 3160 supports 2-4 players. The game can function with 2, 3, or 4 players. No more and no less. Players cannot leave and reenter as it would disrupt the flow of gameplay. All players must continue playing until an official break is agreed up by the players. Another player structure is teams. If the game were to be teams of 2, with a minimum of 2 teams and a...
So my site was slammed with intense traffic and went down. If you did’nt catch SSW page 70, its back up. remember [NSFW] http://su.pr/2ih1bi
Daily #Photoshop Tip: I’m starting to run out of things to tip, or I just can’t think of much more. @ reply with anything you wanna know!
SSW Page 70 is up! Final Page of Chapter 3! [NSFW] http://su.pr/2ih1bi Leave a comment! #webcomic #comics #tnppress
iTunes 1 vs iTunes 9 http://su.pr/AqR2vF Anyone else realize iTunes 6 came out 1 month after iTunes 5? Can I say iTunes a few more times?
Art 3160 Assignment #1 - What is a Game
Ian Schrieber has some interesting points on what is and isn’t a game. In his list of definitions of what a game actually is, Roger Callois states that a game is “Unproductive, in the sense of creating neither goods nor wealth.” Thats depends on one’s assumptions of what constitutes wealth. A game is an escape from reality. Whatever hardships one might be enduring on their day to day life, it is...
Daily #Photoshop Tip Create a seamless tiled background or pattern. Simple tutorial. http://su.pr/3C7ocW
Quick #Photoshop Tip: If you want to edit or apply filters to only a specific part of a layer, select the area with a Marquee tool first.
Halls of Chaos. →
Well yesterday was our first and only day of Principle Photography for my short film Halls of Chaos. I’m using the opportunities afforded me by my “Advanced Intermedia” class to explore and…
New blog post about my short #film production http://su.pr/23Ddvw